![]() ![]() ![]() Seemingly unconventional anti-air game can be unintuitive at first. ![]() Great walk speed, as well as a solid dash, giving her the mobility to navigate neutral confidently.Lacks the universal single standing fuzzy frame on wakeup. Low profile crouch, making a lot of moves whiff completely on her.Best kara throw in the game, allowing her to punish effectively with throws and annoy with throw loops from ranges where it may seem easy to walk/block away.Quick, safe, hard hitting buttons with high priority, as well as many pokes that are hitconfirmable into super. Huge damage and stun, very accessible, and having two bars leads into setplay that can loop into itself. One of the scariest super arts in the game.She mainly relies on punishing opponents with her high speed and range, solid power and 2nd Super Art which can be combo'd into multiple ways. In her most notorious incarnation, Chun-Li is a defensive beast. ![]()
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